Sensory

Synesthesia X1 – 2.44: The dream of individualised synaesthetic experiences

Guest post, by Dr Feng Zhu This blog post refers to the Synesthesia X1 – 2.44 device, a work by Tetsuya Mizuguchi (an iconic figure in computer games [1]) to consider how artistic visions of individualised synaesthetic experiences are shaped by, and could also be outside of, the logic of individual consumption and self-perfection. Figure… Continue reading Synesthesia X1 – 2.44: The dream of individualised synaesthetic experiences

Sensory

On Palpability and Breath: thinking through a kind of limit case for touch

Guest post, by Dr Kate Elswit My research articulates how information is stored and transmitted through bodies in performance, from my first book on archives of watching in early twentieth century Germany, to my more recent work on dance and data. I do not identify as a touch scholar, even though I come to academia… Continue reading On Palpability and Breath: thinking through a kind of limit case for touch

Sensory

Figuring: Bodies, Materiality and Touch in a Multi-Person Virtual Reality – Developing an Ethics of Care/Touch in Participatory Performance Practice

Guest post, by Lisa May Thomas Figuring is a participatory performance which uses a multi-person virtual reality framework [1] to explore bodies, materiality and touch. It was prototyped for 30 invited participants, who ranged from scientists and technologists to artists and curators, in September 2018 at the University of Bristol. The project is led by… Continue reading Figuring: Bodies, Materiality and Touch in a Multi-Person Virtual Reality – Developing an Ethics of Care/Touch in Participatory Performance Practice