Read up on some of our past and current work listed below.
What are the possible roles and nature of touch in the context of personal relationships and, specifically, remote personal communication? We use a series of interactive prototyping workshops to explore this question.
Can we think of bio-sensing as digital touch? We explore bio-sensing as an extreme case of mediated touch in the context of parent-infant interaction.
How might digital interactive arts offer people a new route to explore touch and digital touch communication? How could creative uses of technology enhance feelings of connection and tackle isolation? We explore these questions in collaboration with interactive arts studio Invisible Flock.
How do design students think about and through touch? What happens when digital touch communication moves to the centre of the design process? We worked with scholars at the Loughborough Design School to explore these questions by co-developing a student design brief for their course on User Experience Design.
Working with UCL colleagues from neuroscience and computer science, we made a prototype to investigate how the established digital communicative practices of sending emoticons might be extended to touch to enhance social communication and positive social feedback.
This on-going artistic collaboration between IN-TOUCH, artist and researcher Marloeke van der Vlugt, and the composer, director and researcher Falk Hubner explores the politics and aesthetics of digital touch through interactive digital performance and technology; and investigates the potentials of research collaboration between performance and social science research to provide insights on digital touch communication.
How do we conceptualise and experience ‘touch’ in environments such as, virtual reality, pseudo haptics and mediated touch technologies, where the ‘materiality’ of touch disappears or is changed in new ways?
This case study is a multi-site sensory ethnography of industrial robotic touch. Industry 4.0’ heralds a new generation of industrial robots with advanced capabilities to sense, move, collaborate and ‘learn’, opening up new possibilities for ‘robotic touch’. The case study aims to contribute to understanding how emerging robotic technologies influence the social and sensory qualities of touch in the context of work. We ask: how are new robotic technologies reshaping how workers relate to, think about, articulate and practice touch across industry? What are the social implications of this re-making and re-imagining of digital touch, now and into the future?